Me, Myself and MRI

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Interactive technology can be used in many different ways to create pieces that respond to visitors. Take a look at the following examples.

Flock, KMA

Flock (by York based KMA) used motion sensors to detect people's movement across Trafalgar Square. The software then created virtual dancers to follow the persons movements and make it appear that they were dancing together.

Insyde, Airside

Insyde by creative agency Airside, was comissioned by the National Museums Liverpool for the Liverpool Biennial 2006. It was contained within a giant packing case that looked like one of the cases used to transport zoo animals. When the sensors detected that someone had entered the box, illuminated paw prints appeared on the floor. It was up to the viewer to decide whether to stand on them or not.

If you stepped on one, some creatures appeared on screen. As you moved they interact with you. Some danced, some sang and some fell over. The creatures seemed to get to know you as you spent more time in the installation.

Different layers of interactivity were present in this piece

  • Motion sensors trigger the appearance of the paw prints
  • Standing on the prints triggers the appearance of creatures
  • Movements trigger reactions from creature

Access, Marie Sester

'Access' by Marie Sester used motion sensors to detect people's prescence in the room. People watching the piece live on the internet then choose which audience member they'd like the sensor to follow. Peoples movements are tracked and they are followed by a spotlight and an audio beam (which means the sound follows you and can only be heard close to you).

What makes this installation different from the other two? Choice.

Audience members don't choose to participate. They can leave the space, but otherwise their involvement is controlled by others.

A Sense of Place, Geodesic Arts

Sense of Place was an interactive sound and light installation created by Geodesic Arts. The piece explored 2000 years of York's history and combined sound, light and projected images.

Appearing Rooms, Jeppe Hein

Installations don't just have to involve lighting, sound and video. Appearing Rooms, installed on the South Bank in London in 2008, creates walls of water for the public to interact with.

Next section: Interactivity in the exhibition